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Difference between revisions of "Olorun"

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Latest revision as of 07:05, June 13, 2019


Olorun
OlorunProfile.png
Ruler of the Heavens
Release Date: June TBD, 2019
Cost: 11,000 Favor.png 200 Gems.png
Pantheon: YorubaSquare.png Yoruba
Type: Ranged, Magical
Class: Mage
External Links
Smite.Guru: Profile
Hi-Rez: Profile

Lore

TBD

Abilities

PassiveTouch of Fate
Olorun Touch of Fate.png
Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items. Olorun’s Critical hits only deal 50% increased damage. Additionally Olorun gains 5% extra scaling on his basic attacks.
Cap: 70%


1st AbilityFocused light
Olorun Focused light.png
Olorun charges an orb of pure energy for up to 2s before firing it in front of him. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods. This ability can Critically Hit and can provide stacks of Overflowing Divinity.
Damage: 100/140/180/220/260 (+55% of your magical power)
Cost : 50/60/70/80/90
Cooldown: 12s


2nd AbilityOverflowing divinity
Olorun Overflowing divinity.png
Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks. During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 10% less damage each time, to a minimum of 80% reduction.
Damage: 30/40/50/60/70 (+10% of your magical power)
Attack Speed Increase: 40%
Duration: 4/4.5/5/5.5/6s
Cost: 60/65/70/75/80
Cooldown: 14s


3th AbilityConsecration
Olorun Consecration.png
Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s. Allies bathed in the light gain a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.
Damage: 60/80/100/120/140 (+20% of your magical power)
Heal per Tick: 10/15/20/25/30 (+5% of your magical power)
Protections: 8/10/12/14/16 per ally god healed
Slow: 20%
Cost: 60/65/70/75/80


UltimateSanctified field
Olorun Sanctified field.png
Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within. All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly. Olorun himself benefits from the Sanctified Field in a similar way. The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.
Enemy Debuff: 40% slower
Self Buff: 30% faster
Cost: 100
Cooldown: 140/130/120/110/100s