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Keeper of the Wild
Release Date: October 1, 2014
Cost: 5,500 Favor.png 200 Gems.png
Pantheon: RomanSquare.png Roman
Type: Ranged, Magical
Class: Guardian
Pros: High Crowd Control, High Sustain
Health: 510 (+90)
Mana: 190 (+34)
Speed: 360 (+0)
Range: 40 (+0)
Attack/Sec: 0.8 (+0.6)
Basic Attack
Damage: 38 (+1.5)(+20% of Magical Power)
Progression: None
Physical: 19 (+3)
Magical: 30 (+0.9)
HP5: 8 (+0.8)
MP5: 4.6 (+0.4)
External Links
Smite.Guru: Profile
Hi-Rez: Profile


It is no coincidence the fields and forests surrounding the Mediterranean are haven to shepherds, farmers, and wildlife. They're guarded by aged Sylvanus, a benevolent spirit of nature, whose glittering eyes and easy grin match the vibrant life that grows in these lands.

Companion to all woodland creatures, both mundane and fantastic, Sylvanus has been seen with fawn and wolf, nymph and satyr, and even trees come to life. He protects and nurtures those that respect his domain.

When the boy Cyparissus went traveling with his pet deer, Sylvanus accidently allowed wolves to hunt the peaceful animal. So stricken with grief at the loss of his pet, the child succumbed to despair and died. Wracked with guilt, Sylvanus transformed the child into the Cypress tree, whose sap weeps like the saddened child.

Old and wise, Sylvanus views the passing of time with ease and understanding. His laughter is the wind in the leaves, his touch the sprout of flowers from the earth, and his voice the call to calm the most savage beast. He is slow to anger and slower to act, which is why his presence on the battlefield is so strange. As the war between Gods spills into the idyllic realms Sylvanus keeps, he is left with no choice but fight back.


PassiveNature's Protection
Sylvanus Nature's Protection.png
Enemies that successfully land a basic attack on Sylvanus have a 25% chance to be rooted for 1s. This may only happen once every 12s.
Ability Type: Buff

1st AbilityVerdant Growth
Sylvanus Verdant Growth.png
Sylvanus throws a seed to a target location. If it hits an enemy they will take damage and become rooted. If the seed lands on the ground, after 10s it will grow into a flower providing MP5 to nearby allies. The pod can be destroyed by basic attacks (Maximum 3 pods), exploding and releasing poisonous spores that reduce protections of nearby enemies.
Ability Type: Ground Target
Root Duration: 1.25s
Radius: 10
MP5 Increase: 20
Cooldown: 16/15/14/13/12s
Damage: 80/120/160/200/240 (+ 35% of your Magical Power)
Protections Reduced: 5/10/15/20/25 for 5s
Cost: 60/65/70/75/80 mana

Additional Information about the Skill:

  • This ability can't be used through walls.

2nd AbilityWisps
Sylvanus Wisps.png
Sylvanus releases wisps that seek out nearby allied and enemy gods. Allies are healed and protected while enemies take damage over time.
Ability Type: Ground Target
Radius: 30
Cooldown: 18 seconds
Damage: 10/15/20/25/30 (+ 10% of your Magical Power) every 1s for 5s
Heal: 15/20/25/30/35 (+ 10% of your Magical Power) every 1s for 5s
Protections Gained: 10/15/20/25/30 for 5s
Cost: 60/65/70/75/80 mana

3rd AbilityNature's Grasp
Sylvanus Nature's Grasp.png
Sylvanus's treant launches his rooty hand out in front of him. The hand stops at the first enemy god hit, stunning them and pulling them back towards Sylvanus.
Ability Type: Ground Target
Stun Duration: 1s
Range: 60
Cooldown: 20/19/18/17/16 seconds
Cost: 70/65/60/55/50 mana

Additional Information about the Skill:

  • This ability can go through walls.

UltimateWrath of Terra
Sylvanus Wrath of Terra.png
Sylvanus's treant slams his large trunks into the ground causing large thorny roots to break out of the ground around him. Enemies hit are knocked up and poisoned.
Ability Type: Ground Target
Radius: 35
Cooldown: 90 seconds
Cost: 100 mana
Damage: 60/70/80/90/100 (+ 25% of your Magical Power) every 1s for 5s