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God of the Nile
Release Date: May 31, 2012
Cost: 5,500 Favor.png 200 Gems.png
Pantheon: EgyptianSquare.png Egyptian
Type: Melee, Magical
Class: Guardian
Pros: High Crowd Control, High Defense
Health: 490 (+81)
Mana: 210 (+35)
Speed: 365 (+0)
Range: 12 (+0)
Attack/Sec: 0.85 (+1.4)
Basic Attack
Damage: 38 (+1.5)(+20% of Magical Power)
Progression: None
Physical: 19 (+3)
Magical: 30 (+0.9)
HP5: 6 (+0.75)
MP5: 4.5 (+0.43)
External Links
Smite.Guru: Profile
Hi-Rez: Profile


Hunter, guardian, destroyer, menace; the Crocodile God, Sobek, swims where the Nile takes him and owes allegiance to no one.

Some say that Sobek was there when only the Dark Waters existed, so he helped create the world. Some say that Sobek made the Nile with his sweat and protects those that travel it if they pay him tribute, otherwise he destroys them. Some say that Sobek ushers the worthy dead down the Nile to the afterlife and aids in their rebirth, restoring sight and strength. Some say he is evil and hateful, ravaging those along the shores and terrorizing villages. Sobek, in truth, is all of these things and none.

Sobek is not a God of good or evil, of benevolence or malice, but a God of solitary neutrality, unless disturbed; a God that tends to his mighty river and performs his responsibilities to passing souls. The rest of the time, he does what he wishes. For his protection to the living and the dead, he is to be worshipped and respected. For his power, ferocity, and ruthlessness, he is to be rightfully feared.


PassiveBlessing of the Nile
Sobek Blessing of the Nile.png
Sobek's basic attacks and abilities that hit an enemy grant him protections for a short time.
Ability Type: Buff
Protections: 7
Lifetime: 6s
Max Stacks: 3

Additional Information about the Skill:

  • At max stacks, Sobek gains +21 Protections.

1st AbilityCharge Prey
Sobek Charge Prey.png
Sobek charges forward at a frenzied pace. If Sobek hits an enemy, he does damage and throws the enemy behind himself. Sobek is immune to knockups while dashing.
Ability Type: Dash
Cooldown: 15 seconds
Damage: 70/110/150/190/230 (+ 50% of your Magical Power)
Cost: 70/75/80/85/90 mana

2nd AbilityTail Whip
Sobek Tail Whip.png
Sobek whips around in a circle, knocking enemies back and doing damage.
Ability Type: Area
Radius: 20
Cooldown: 12 seconds
Damage: 80/125/170/215/260 (+ 40% of your Magical Power)
Cost: 70/80/90/100/110 mana

3rd AbilitySickening Strike
Sobek Sickening Strike.png
Sobek does an axe attack that damages all enemies in front of him and lowers their healing received. In addition, Sobek heals for each enemy hit, up to 3.
Ability Type: Cone
Healing Reduction: 50%
Healing Reduction Lifetime: 4s
Cooldown: 13s
Damage: 60/100/140/180/220 (+ 30% of your Magical Power)
Heal: 20/30/40/50/60 (+ 10% of your Magical Power)
Cost: 60/65/70/75/80 mana

Additional Information about the Skill:

  • This ability can heal for up to 60/90/120/150/180 (+ 30% of your Magical Power).

UltimateLurking in the Waters
Sobek Lurking in the Waters.png
Sobek submerges himself, where he regens mana, is immune to crowd control and he slows all enemies. When Sobek emerges, he damages all enemies in the radius. Cancelling the ability decreases the damage.
Ability Type: Area
Submerge Lifetime: 4s
Submerge Mana Regen: 10% per second
Radius: 30
Cooldown: 90 seconds
Damage: 350/500/650/800/950 (+ 80% of your Magical Power)
Submerge Slow: 20/25/30/35/40%
Cost: 80/90/100/110/120 mana

Additional Information about the Skill:

  • This ability can regenerate up to 40% of his maximum mana if it's not cancelled.