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Goddess of Magic
Release Date: May 15, 2013
Cost: 5,500 Favor.png 200 Gems.png
Pantheon: EgyptianSquare.png Egyptian
Type: Ranged, Magical
Class: Mage
Pros: High Area Damage, High Crowd Control
Health: 365 (+68)
Mana: 280 (+51)
Speed: 355 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+0)
Basic Attack
Damage: 35 (+1.5)(+20% of Magical Power)
Progression: 1/1/1.5x damage and swing time, hitting in a 6ft AoE on the final blow
Physical: 9 (+2.7)
Magical: 30 (+0)
HP5: 6 (+0.45)
MP5: 4.8 (+0.43)
External Links
Smite.Guru: Profile
Hi-Rez: Profile


When Isis was born, she was a Goddess. When she was married, she became a Queen. But a legendary journey to resurrect her murdered husband would make her a savior.

From the God of Earth and Goddess of Sky, Isis was born, and she was a Goddess in her own right, loved by wealthy and poor alike, champion to sinners and slaves, artisans and aristocrats. She commanded the force of magic, for she knew the True Names of many things. For in the True Names lie true power.

Isis and her husband Osiris ruled Egypt, symbols of order and justice, and led their kingdom to true prosperity. But Osiris had a brother, Set, who harbored jealousy and malice, and sought to usurp his throne. For him, murder alone was not enough. Set hacked Osiris to pieces and cast them across Egypt.

Fleeing Set’s wrath, Isis traveled the land in secret, gathering the remains of her husband. Meanwhile, Set’s rule plunged the land into chaos incarnate, and all seemed truly lost. Unable to locate a final piece, Isis could wait no longer and summoned the potent powers of her magic to reassemble her husband and give him new life. That night, their love became a child, Horus, who would avenge his father and cast evil Set out of Egypt.

Her bravery, tenacity, her skill and love drove Isis to save Egypt and become the mother of all Pharaohs. Long has she prayed that chaos would never again rise to threaten the rule of order and prosperity, but peaceful days are at an end. This time, it may not be her husband torn asunder, but all the world, and even the Goddess of Magic may not have the power to reassemble it from oblivion.


PassiveFuneral Rites
Isis Funeral Rites.png
Isis shares additional HP5 and MP5 with nearby allies. For every player death she witnesses, her aura gains an additional stack (max 10). Stacks reset on death.
HP5: 2 HP5 per stack
MP5: 2 MP5 per stack
Witness Radius: 80
Aura Radius: 30
Ability Type: Aura

Additional Information about the Skill:

  • At max stacks, Isis's passive provides +20 HP5 and MP5.

1st AbilityWing Gust
Isis Wing Gust.png
Isis flaps her wings, gaining increased movement speed with no backpedal penalty, and sending forth 4 wing gusts in a line, each dealing magical damage to all targets in their path. Isis is immune to root and knockback effects while casting.
Gusts Spawned: 4
Movement Speed: 25%
Firing Duration: 3s
Cooldown: 10 seconds
Ability Type: Line
Damage: 35/55/75/95/115 (+ 40% of your Magical Power)
Cost: 80/85/90/95/100 mana

Additional Information about the Skill:

  • This ability can deal up to 140/220/300/380/460 (+ 160% of your Magical Power) damage.

2nd AbilitySpirit Ball
Isis Spirit Ball.png
Isis sends forth a ball of spirit energy. As the ball travels, it gains in power up to 1.5x at max range. At any time, Isis can activate the ability to detonate the ball, dealing magical damage and stunning enemies within 10 units, scaling in duration up to 1.5s at max range.
Stun: 1s
Cooldown: 10 seconds
Radius: 10
Ability Type: Projectile
Damage: 70/110/150/190/230 (+ 70% of your Magical Power)

Additional Information about the Skill:

  • This ability can deal up to 105/165/225/285/345 (+ 105% of your Magical Power) damage.

3rd AbilityDispel Magic
Isis Dispel Magic.png
Isis silences enemies at her target location. Enemies hit also lose a portion of their magical protections and are slowed for a duration. Allies affected by Isis' Funeral Rites aura gain magical protection during this time.
Slow: 20%
Cooldown: 18 seconds
Radius: 15
Ability Type: Ground Target
Magical Protection Gained: 10/15/20/25/30%
Magical Protection Debuff: 10/15/20/25/30%
Protection Debuff Duration: 1.5/1.75/2/2.25/2.5s
Silence: 1/1.25/1.5/1.75/2s

UltimateCircle of Protection
Isis Circle of Protection.png
Isis plants her staff at her target location for 5s. Allies within its radius take less damage. Any damage dealt within the radius charges up the staff. If Isis activates the staff again, it explodes, dealing damage to enemies inside and healing allies.
Cooldown: 90 seconds
Radius: 30
Damage Reduction: 15%
Ability Type: Ground Target
Damage: 160/200/240/280/320 (+ 50% of your Magical Power)
Healing: 80/100/120/140/160 (+ 25% of your Magical Power)
Max Charge: 800/1600/2400/3200/4000
Max Charge Dmg/Heal Scale: 1.5/2/2.5/3/3.5x
Cost: 80/90/100/110/120 mana

Additional Information about the Skill:

  • This ability can deal up to 240/400/600/840/1120 (+ 75/100/125/150/175% of your Magical Power) damage and heal for up to 120/200/300/420/560 (+ 37.5/50/62.5/75/87.5% of your Magical Power) at max charge. This ability can be detonated while channeling Wing Gust and will also automatically detonate on death.