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God of Fire
Release Date: May 31, 2012
Cost: 1250 Favor.png 200 Gems.png
Pantheon: HinduSquare.png Hindu
Type: Ranged, Magical
Class: Mage
Pros: High Area Damage
Health: 360 (+71)
Mana: 255 (+45)
Speed: 350 (+0)
Range: 55 (+0)
Attack/Sec: 1 (+0.95)
Basic Attack
Damage: 34 (+1.5)(+20% of Magical Power)
Progression: None
Physical: 11 (+2.6)
Magical: 30 (+0)
HP5: 7 (+0.47)
MP5: 4.7 (+0.37)
External Links
Smite.Guru: Profile
Hi-Rez: Profile


There are few elements as destructive or as purifying as fire. Agni, God of Fire, is the embodiment of both of these qualities, with a head for each.

Though the source of his origin warrants debate - for there are many tales of his parentage ranging from two simple sticks rubbed together, to the cosmic energy that made all things at the beginning of time - Agni is a pivotal and important God with many duties to the Pantheon. He is the twin brother to Indra, God of the Heavens and Rains and chief among warriors. Conversely, Agni is chief among priests, acting as messenger between mortals and Gods. Every Hindu ritual and prayer is performed in front of a fire of some kind, so Agni carries the words and sacrifices, traveling between the Earth and the Heavens. He is welcome in every home and every hearth and much beloved by the Faithful.

Through his flames, Agni provides heat and light, but also cleanses impurities. Smoke from his pyres create the air and hold the Heavens aloft. The sun, a source of fire itself, brings life-giving energy to the world, and his lightning streaks the sky during storms.

For all his kindness and service, Agni has two faces. One is the face of kindness and purity, turned towards the people and Gods. His other face, grim and resolute, guides the God of Fire, to play his role in the cosmic cycle of creation and destruction, to burn and blacken all the atrocities of the world to ash.


Agni Combustion.png
After hitting with 4 basic attacks, Agni will gain a buff. On the next cast of Flame Wave or Rain Fire, all enemies hit by those abilities will be additionally set ablaze, taking damage every .5s for 3s.
Damage per Tick: 5 (+ 10% of your Magical Power)

Additional Information about the Skill:

  • Deals a total of 30 (+ 60% of your Magical Power) damage.

1st AbilityNoxious Fumes
Agni Noxious Fumes.png
Agni summons a cloud of noxious fumes at his ground target location, doing damage every second. Firing any of Agni's abilities into the fumes detonates the gas, stunning all enemies in the radius.
Cooldown: 12 seconds
Stun Duration: 1s
Fumes Duration: 10s
Radius: 20
Ability Type: Ground Type
Damage per Tick: 10/20/30/40/50 (+ 5% of your Magical Power)
Cost: 60/70/80/90/100 mana

Additional Information about the Skill:

  • Deals a total of 100/200/300/400/500 (+ 50% of your Magical Power) damage if a target stays in the area the full duration.

2nd AbilityFlame Wave
Agni Flame Wave.png
Agni summons a wave of fire in front of him that scorches all enemies in its path. Ignites Noxious Fumes.
Ability Type: Line
Damage: 90/140/190/240/290 (+ 65% of your Magical Power)
Cost: 60/70/80/90/100 mana
Cooldown: 15/14/13/12/11 seconds

Additional Information about the Skill:

  • This ability persists for 1s after casting it.

3rd AbilityPath of Flames
Agni Path of Flames.png
Agni blazes a path forward in a quick dash, leaving flames trailing behind him. Any enemies passing through the flames catch fire and burn for damage every .5s for 2s. Ignites Noxious Fumes. Agni is immune to Knockback while dashing.
Path Duration: 3s
Cooldown: 15 seconds
Ability Type: Dash
Cost: 70/75/80/85/90 mana
Damage per Tick: 20/30/40/50/60 (+ 15% of your Magical Power)

Additional Information about the Skill:

  • This ability deals 80/120/160/200/240 (+60% of your magical power) damage.
  • The DoT effect is refreshed every time the target touches the burning area.

UltimateRain Fire
Agni Rain Fire.png
Every 20 seconds, Agni gains a flaming halo that can be expended to summon a giant meteor at his ground target location. He can summon 1 every .8 seconds. Ignites Noxious Fumes.
Radius: 20
Cost: 0 mana
Max Halos: 3
Cooldown: 20s
Ability Type: Ground Target
Damage: 160/195/230/265/300 (+ 60% of your Magical Power)