Wolf (Neutral Monster)

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Wolf
Rabid WolfSquare.png
Statistics
Health:200 (+25)
Attack Damage:14 (+0.43)
Range:100 (guess)
Armor:6
Magic Resistance:0
Attack Speed:0.679
Movement Speed:443
Initial Spawn Time:2:05
Respawn Time:0:50
Gold Gain on Kill:8 (+0.081)
Experience Gain on Kill:25 (+0.32)


Overview

A Wolf is a neutral monster that is found on both the Summoner's Rift and Twisted Treeline maps. It is described in-game as "A fast monster with an increased chance to critically strike its target." It can be found in groups of 2 with a Giant Wolf on both Summoner's Rift and Twisted Treeline.

Strategy

  • On Summoner's Rift, the Wolf camp can easily be killed by the jungler after killing the Ancient Golem.
  • Due to the low health, armor, and magic resist the wolf camp can be easily farmed later in the game.

Patch History

v3.14
  • Attack Damage increased to 14 from 8
  • Experience increased to 25 from 10
  • Gold increased to 8 from 4
  • No longer critically strikes

v3.10

  • Spawn time increased to 2:05 from 1:55

v1.0.0.154

  • Base health reduced to 200 from 300

v1.0.0.152

  • Base Health reduced to 300 from 360
  • Health per minute increased to 25 from 16.5
  • Base Attack Damage reduced to 8 from 14
  • Attack Damage per minute increased to 0.43 from 0.286
  • Base Gold reduced to 4 from 5
  • Gold per minute increased to 0.081 from 0.054
  • Experience per minute increased to 0.32 from 0.2136
  • Movement Speed reduced to 443 from 510
  • Critical Strike damage reduced to 150% from 200%