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The Will of the Blades
Release Date:November 16, 2010
Health Regen HealthRegen Mini Icon.png :607.2 (+ 0.65)
Mana Mana Mini Icon.png :338.8 (+ 32)
Mana Regen ManaRegen Mini Icon.png :8.09 (+ 0.65)
Movespeed MovementSpeed Mini Icon.png :345
Attack Damage AttackDamage Mini Icon.png :61.544 (+ 3.3)
Attack Speed AttackSpeed Mini Icon.png :0.665 (+ 3.2%)
Range Range Mini Icon.png :125
Armor Armor Mini Icon.png :25.3 (+ 3.75)
Magic Resist MagicResist Mini Icon.png :32.1 (+ 1.25)


  • Current
  • League Judgement
The Ionians have developed some of the most breathtaking and deadly martial arts in all of Runeterra - just one manifestation of their pursuit of enlightenment. The most remarkable blade style to emerge, however, was the unusual byproduct of foreign intervention.

Master Lito was a swordsman whose teachings were sought by ruling classes from nearly every city-state. His art was a highly-guarded secret, but it was said that swords would breathe in his grasp. He withered unexpectedly from a mysterious disease which baffled the brightest of Runeterran physicians. When he died, he left behind Zelos and Irelia, his son and daughter, and a truly unique weapon. Zelos became a sergeant in the Ionian military and left to seek assistance from Demacia immediately prior to Noxus' invasion of Ionia. Irelia, charged with the protection of their home until Zelos returned, was alone when the Noxian forces struck.

The Ionians fought admirably, but soon Ionian blood stained the land beneath the prints of foreign boots. At the Great Stand of the Placidium, Ionians prepared for surrender, but were inspired to maintain their resistance when the young Irelia lifted her father's enormous blade and pledged to hold until her brother returned. In the chaos of the ensuing fight, Irelia was cursed with dark Noxian Necromancy.

As her life ebbed,  Soraka, the Starchild, made a final attempt to anchor her fading soul. Unwilling to relinquish her home, Irelia rose at the brink of death, and her father's weapon lifted into the air alongside her. Irelia rushed back to the fore, unfazed by the blade's sudden animation. The weapon danced around her effortlessly, cutting down Noxians as they gaped in horror. The decimated invaders were forced to retreat from the Placidium, and Irelia was appointed Ionia's Captain of the Guard for her brave defense of her homeland.

"The sword flourishes, as though painting with blood."
Candidate: Irelia

Date: 12 November, 20 CLE


An enormous four-pronged blade parts the air for Irelia as she enters the Great Hall. The unusual weapon, once owned by her father, hovers unaided two meters above the ground. Irelia follows it apathetically, her mind focused on the task at hand. Aside from her pristine armor, which is polished dutifully for presentation, Irelia puts no effort into her appearance. Her face is seen only in glimpses behind her swaying hair. She's young, though the youthful spark in her eyes is tarnished with the blood of the battlefield.

She maintains a bold presence, fitting for the captain of the Ionian guard. Despite bearing the responsibility of Ionia's safety, her shoulders are as square and resolute as her Mantle of Decorum - Ionia's highest decoration. The capricious sword darts ahead of her to the marble doors, halting beneath the inscription. There it shivers imperceptibly, emitting a high-pitched whine. Whether because of apprehension or excitement, it is unclear. Irelia, expressionless, passes it and walks into the blackness.


The darkness set Irelia on edge; this was an unsafe manner in which to conduct an interview. She felt the blade circling around her, probing for threats she couldn't see. She hoped the agents of the League had the wisdom to approach her with care, as a surprise assault would end unfortunately... for them.

Irelia had a knack for steel; it spoke to her. Closing her eyes, she extended her senses - a meditative exercise her father taught her to perceive unseen threats. Air is the same as water, you simply must heed the ripples. His words echoed in her mind. What did he always say after-

Irelia flung herself into a backflip, the razor edge of a knife slicing through the space her head had just occupied. She landed in a crouch as a second knife raced through the air toward her. She beckoned to her father's blade, but it was nowhere to be found. Sensing danger, she managed to duck her head just enough to evade the point of the second projectile. She didn't flinch as the blade’s edge slid through her cheek.

"...every ripple is the messenger of something yet to come." Master Lito appeared from the darkness, frowning behind his blindfold. Two more knives were clenched between the fingers of his left hand.

"I smell blood."

Irelia's jaw dropped. "Father?"

"Don't try to hide it, I can hear your blood pattering on the shingles."

Irelia looked down. The red clay tiles of the roof were unmistakable; this was her home. But she'd seen it succumb to the sickly green flames of Zaunite hextorches years ago.

"You know what that means." Lito sheathed the blades in the blue folds of his robe. He inhaled sharply, his hands circling in front of him, channeling energy. Irelia did know what that meant: discipline.

"Father, wait-", she began to say. The protest was futile. A loud snap announced his attack; Irelia was too slow to dodge. Though he stood twenty paces away, the long cloth from the sleeve of her father's training robe lanced out, lashing her squarely in the chest. She hurtled backward, sliding down the tiles. Catching her balance, she rolled back up the roof. Tiles cracked as Lito's unrelenting strikes thundered after her. He paused for a moment.

"Messy. Your mind is clouded." Lito flicked his wrist, and cloth gripped her neck from across the roof. With another flick, he brought Irelia soaring toward him, yanking her off her feet. She could faintly see her father's devastating roundhouse kick coming to instill the day's final lesson, when a red blur appeared in front of it.

"I thought I heard someone getting disciplined. You having trouble, Irie?" A voice gloated.

"Zelos!" Irelia sputtered. Zelos was between them, his right arm blocking the roundhouse kick, and his left hand holding his father's sleeve so she could extract herself. The fabric released her neck.

"Here, I brought something for you." He grinned at their father, who, though blindfolded, smiled back. "It's only fair."

Zelos hurled a saber to her, but before she could grab it, Lito's other sleeve plucked it from the sky. He leapt, spinning horizontally in the air, reeling the weapon in. The spinning motion knocked Zelos to the tiles.

"Alright, let's go!" Zelos brandished a sword of his own from a sheath strapped to his back and slashed at his father. The blow seemed to pass through Lito entirely. Irelia sprung to her feet, flipping forward with a devastating axe kick. Her heel met the flat of the saber Lito had intercepted. Zelos directed his energy into his own reverse roundhouse, and Lito was forced to block the blow with his arm. The saber clattered from the grip of his sleeve.

Irelia wasted no time diving for the weapon. Lito's sleeve arced out as she'd expected, but this time she was ready. She landed on its cloth with her right hand, pinning it to the tiles. She twisted her body so that her foot could kick the hilt of the blade, bouncing it up in the air. Her other foot swung around in mid-air to kick against the back edge of the blade, launching the steel straight at Lito.

He tore the blindfold from his face as the blade plunged into his stomach. His eyes were wide.

"Irelia, what have you done?!" Lito choked.

Irelia stared at him apathetically. "Had enough?"

"Irelia, Dad's really hurt!" Zelos was incredulous.

She nodded. "Well he does have a sword sticking out of him."

Lito's pained expression vanished, replaced with a wry grin. "Why do you want to join the League, Irelia?"

"My home was destroyed because I didn't have the strength to protect it. I will fight to the bitter death before I let something like that happen to Ionia again." Her tone was icy.

"How does it feel, exposing your mind?"

Irelia laughed heartily, a sound she'd almost forgotten. "I thank you for allowing me to set eyes on my family again, but my father would never have let us land a blow. He joined the Elders by staying dry on this very roof during a rainstorm. According to the records, he never even moved. You can view the images in my mind all you like, but you'll never appreciate their true nature."

Irelia found herself in the waiting alcove, doors closed in front and behind her. Her father's blade bobbed complacently beside her. With a flash, it split into four blades, throwing all the doors open around her. She drew a great breath, and strode into the League.


PassiveIonian Fervor
(Innate) Reduces the duration of stuns, slows, taunts, fears, snares, immobilizes, blinds and silences for each nearby enemy champion.
1 Champion: 10%
2 Champions: 25%
3 Champions: 40%
Radius: 1200 (sight range)

QBladesurgeBanshee's Veil.png
(Active) Irelia dashes forward to strike her target, dealing physical damage. This applies on-hit effects. If it kills the target, Bladesurge's cooldown refreshes and refunds 35 mana.
Range: 650
Cost: 50 / 55 / 60 / 65 / 70 mana
Cooldown: 14 / 12 / 10 / 8 / 6 seconds
Physical Damage: 20 / 50 / 80 / 110 / 140
(+120% of Attack Damage)

WHiten StyleBanshee's Veil Grey.png
(Passive) Irelia's autoattacks restore health to her.
Health Restored: 5 / 7 / 9 / 11 / 13
(Active) Irelia's autoattacks deal additional true damage for 6 seconds. Hiten Style's passive health gain is doubled for the duration.
Cost: 40 mana
Cooldown: 15 seconds
True Damage: 15 / 30 / 45 / 60 / 75
Health Restored while active: 10 / 14 / 18 / 22 / 26

EEquilibrium StrikeBanshee's Veil.pngCleanseQss.png
(Active) Irelia pierces her target, dealing magic damage and slowing the target by 60% for a few seconds. If the target has a higher health % than Irelia, she stuns the target for the duration instead.
Cooldown: 8 seconds
Range: 425
Cost: 50 / 55 / 60 / 65 / 70 mana
Magic Damage: 80 / 120 / 160 / 200 / 240
(+50% of Ability Power)
Duration: 1 / 1.25 / 1.5 / 1.75 / 2 seconds

RTranscendent BladesBanshee's Veil.png
(Active) Irelia summons 4 spirit blades which she can fire individually in a straight line to deal physical damage to enemies they pass through, and she heals for 25% of that damage vs champions and 10% vs minions.
Cost: 100 mana
Range: 1000
Cooldown: 70 / 60 / 50 seconds
Physical Damage Per Blade: 80 / 120 / 160
(+50% of Ability Power) (+60% of bonus Attack Damage)
Maximum Physical Damage to One Target: 320 / 480 / 640
(+200% of Ability Power) (+240% of bonus Attack Damage)

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
Ogn logo.png HOT6iX Champions Spring 2014 0 3 2 1 66.7 3.5
Riot 2019 logo small.png All-Star Paris 2014 0 1 0 1 0 5.9
LCS logo small.png 2014 NA LCS Spring Playoffs 0 4 1 3 25 22.2
LCS logo small.png 2014 EU LCS Spring Playoffs 9 4 1 3 25 65
LCS logo small.png 2014 EU LCS Spring Round Robin 2 7 6 1 85.7 8

Patch History


Q cost down, attack damage ratio up.

Irelia’s been struggling overall this season, but most notably she’s underperforming in matchups she should feel good about: ranged champions who struggle against her dive. The high sustain available to those champions has made it harder for her to contest enemy farming in lane, while their general tankiness has left her all-in feeling a bit too weak to finish them off. Irelia has the tools to farm at a distance before diving onto those champions, she just needs a bit more consistency as to how often and how efficiently she can do so.

25px Q - Bladesurge

COST : 60/65/70/75/80 mana 50/55/60/65/70 mana
RATIO : 1.0 total attack damage 1.2 total attack damage


In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.


The following champs have +50 base mana and -3 mana scaling (net -1 mana at level 18):

E damage lowered.

"Balance Trivia! Despite the 'Better Nerf Irelia' jokes, did you know her last nerf was 3 years ago (March 2012), and that she's only been nerfed 4 times ever? We thought that was neat.
As for these changes, they're pretty light - Equilibrium Strike gives access to a heap of CC, easily turning a losing fight into a winning one. For being such a game-changer, we're lowering the amount of raw damage it does so she doesn't always come out of trades ahead. "
  • Equilibrium Strike.png E - Equilibrium Strike
    • DAMAGE : 80/130/180/230/280 magic damage 80/120/160/200/240 magic damage

v5.2 Mass Texture Rebalance (Part 6)

"We're continuing our comprehensive pass at the game's older character textures. As with previous installments, our goal is to improve parity with newer releases and make sure everybody looks at home on the newly-updated Rift."
  • TEXTURES : The following textures have been updated:


  • Bladesurge.jpg Q - Bladesurge
    • SORRY WICKD Fixed a bug where stopping Bladesurge mid-dash would still deal damage to her target.


  • Base Movement Speed increased by 25.

September 18th - World Championship Hotfix

  • Bladesurge no longer fails to refresh or grant mana return when killing certain enemies


  • Base health increased to 546 from 515
  • Health per level increased to 90 from 85
  • Base health regen per 5 increased to 7.5 from 6.5
  • Base damage increased to 59.3 from 56.3


  • Fixed a bug where Irelia was reducing the duration of Blinds and Silences by too much
  • Fixed a bug around failing to fire any extra Transcendent Blades


  • Hiten Style
    • Passive health restore reduced to 5 / 7 / 9 / 11 / 13 from 10 / 14 / 18 / 11 / 26
    • While active, health restore doubles to 10 / 14 / 18 / 22 / 26
  • Transcendent Blades cooldown increased to 70 / 60 / 50 seconds from 60 / 50 / 40


  • Fixed a particle issue with Transcendent Blades (Hotfixed 2/21)


  • Transcendent Blades' allied ultimate HUD indicator will now remain green until all 4 spell casts are used


  • Ionian Duelist now reduces silences and blinds, but no longer allows Irelia to walk through persistent slowing fields


  • Irelia will now attempt to attack the target after dashing to an enemy champion with Bladesurge


  • Bladesurge mana cost changed to 60 / 65 / 70 / 75 / 80 from 70 at all levels
  • Transcendent Blades damage reduced to 80 / 120 / 160 from 85 / 135 / 185


  • Transcendent Blades
    • Now heals Irelia based on the actual damage dealt (instead of a percentage of the raw damage dealt), but the heal is not reduced if the damage is shielded
    • Heal versus Champions increased to 25% from 20%


  • Bladesurge damage reduced to 20 / 50 / 80 / 110 / 140 form 20 / 55 / 90 / 125 / 160
  • Transcendent Blades
    • Now heals for 10% vs minions and 20% vs champions
    • Ability power ratio increased to 0.5 from 0.4
    • Deals physical damage instead of magic damage
    • Scales with attack damage and ability power


  • Equilibrium Strike
    • Damage reduced to 80 / 130 / 180 / 230 / 280 fro m80 / 135 / 190 / 245 / 300
    • Cooldown reduced to 8 seconds from 9
    • Ability power ratio reduced to 0.5 from 1.0
  • Transcendent Blades damage reduced to 85 / 135 / 185 from 90 / 140 / 190
  • Base health reduced to 515 from 575
  • Movement speed reduced to 320 from 330


  • Fixed a bug where the Transcendent Blades cooldown tooltip was incorrect


  • Bladesurge cast range increased to 650 from 600
  • Equilibrium Strike cast range increased to 425 from 375
  • Transcendent Blades base damage increased to 90 / 140 / 190 from 80 / 130 / 180
  • Title is now "The Will of the Blades" instead of "the Will of the Blades"

 Irelia released

Additional Content

Champion Information

Related Lore

Journal of Justice


Champion Spotlight