Wight

From League of Legends Wiki
Jump to: navigation, search
Wight
WraithSquare.png
Statistics
Health:1,400 (+140)
Attack Damage:75 (+)
Range:?
Armor:15
Magic Resistance:0
Critical Strike Chance:0%
Attack Speed:0.64
Movement Speed:330
Initial Spawn Time:2:05
Respawn Time:0:50
Gold Gain on Kill:365 (+0.94)
Experience Gain on Kill:150 (+2.1)


Overview

The Wight is a neutral monster found only the Summoner's Rift. It is described in-game as "A ranged monster with large amounts of health and large amounts of damage." It was added in Patch v3.14 but currently a placeholder until the Summoner's Rift Visual Update is released. It can be found the the left of the Ancient Golem where it respawns every 50 seconds.

Strategy

  • The Wight camp is a tough camp that isn't normally taken during a standard clear due to it's difficulty.
  • The Wight camp is one of the least rewarding camps to counter-jungle due to how strong it is and the fact that there is not time delay to be gained.

Patch History

v3.15
  • Gold increased to 65 (from 60)

v3.14

  • Wight Added.
    • 1400 Health
    • 75 Attack Damage
    • 15 Armor
    • 60 Gold
    • 150 Experience