Moonsilver Blade - Diana gains 20% additional attack speed. Every third strike cleaves nearby enemies for additional magic damage.
Crescent Strike - Diana unleashes a bolt of lunar energy, dealing magic damage in an arc. Crescent Strike afflicts enemies struck with Moonlight, revealing them for 3 seconds.
Pale Cascade - Diana creates three orbiting spheres that last up to 4 seconds and detonate on contact with enemies, dealing magic damage in an area. She also gains a temporary shield that absorbs damage. This shield is refreshed if her third sphere detonates.
Moonfall - Diana draws in all nearby enemies and slows them for 2 seconds.
Lunar Rush - Diana becomes the living embodiment of the vengeful moon, teleporting to an enemy and dealing magic damage. Lunar Rush has no cooldown when used to teleport to an enemy afflicted with Moonlight.
Although Diana was added with this patch, she was not made available for purchase until August 7th.
This page was last edited on November 14, 2018, at 17:41.
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