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July 10, 2009 Patch

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Patch Notes July 10, 2009 Patch

New Features

  • Revamped Front End. Check out the new layout and User Interface!!
  • Account Creation is now handled through our website. You can register your Beta account at signup.leagueoflegends.com
    • New Summoner Rune System
    • For these new features all mastery points are being reset. And all Summoner Experience is being reset but you will maintain your current Summoner level.
  • New Brush on Map Summoner’s Rift!!
    • Brush has been strategically placed all over the map. This Brush blocks line of sight and when you stand in the brush all enemy champions outside the brush will be unable to see you.
    • There is currently no Brush on the Winter Map.
  • Revamped Monster System
    • Two camps on each side of the river now provide game altering sigil buffs! These buffs are of incredible power and last for two minutes. However, if you are slain while you have one, your killer will steal it from your corpse!
      •  Ancient Golem provides a sigil that provides 2% mana regen a second and maximum cooldowns
      •  Lizard Elder provides a sigil that gives a 4 second slow and a level-scaled DoT on hit
      • Both camps had respawn times increased
      • Sigil mobs scale according to the level of players in the game
    •  Dragon now scales per player level and gives 100 global gold and 400 global exp to the team that kills him
    • Dragon respawn time increased by 60 seconds
    • Non-sigil forest camps have respawn time decreased by 20 seconds
    • Non-sigil camps give 30% more exp and 30% less gold than previously
    •  Baron Nashor had magic resistance decreased by 10
  • New Nunu Bot
  • AoE Particles now have Team Colors to help differentiate them. Green for Ally Particle, Red for Enemy Particle.
    • Affected Abilities: Absolute Zero, Crowstorm, Defile, Mega Adhesive, Tormented Soil, Wall of Pain

New Champions

 Rammus, The Armordillo

  • Spiked Shell - Rammus converts 25% of his armor into damage.
  • Powerball - Rammus rolls into a ball accelerating towards his foes. Upon impact, he deals magic damage to nearby foes, knocking them back and slowing them.
  • Defensive Ball Curl - For a short duration, Rammus goes into a defensive stance resulting in massively increased armor and reflective damage to attackers.
  • Puncturing Taunt - Because his foes are often in the habit of running away, Rammus has developed the means with which to force them to attack him for a short duration, and reduces their armor for the duration.
  • Tremors (Ultimate) - The Earth shatters beneath Rammus dealing damage per second to nearby units and structures

 Anivia, The Cryophoenix

  • Rebirth - When taking fatal damage, Anivia will revert into an egg from which she will be gloriously reborn.
  • Flash Frost - Anivia calls forth a piercing lance of ice that flies towards her target, damaging and slowing anyone in its path. After a long flight the shard will explode, damaging and stunning enemies in a small area. Anivia may prematurely explode the missile if she chooses.
  • Crystallize - Anivia summons a wall of ice that blocks all movement.
  • Frostbite - Anivia blasts her target with a freezing wind. This spell does double damage to anyone affected by an ice effect.
  • Glacial Storm - Anivia creates a swirling vortex of ice and hail, damaging enemies in a large area and slowing their movement and attack speed. This spell is a toggle ability.

Champion Changes

 Annie

  • Reduced attack speed to be in line with other casters
  • Infernal Guardian damage reduced from 250 / 375 / 500 to 200 / 325 / 400

 Cho'Gath

  • Feast
    • Rewrote tooltip to make more sense
    • No longer kills units with Guardian Angel, Chronoshift, etc

 Jax

  • Leap Strike no longer causes double hits
  • Relentless Assault bug fixed with this skill interacting with neutral minions
  • Empower now grows its damage on a per level basis instead of cleave %

 Karthus

  • Fallen One damage increased from 200 / 350 / 550 to 250 / 400 / 550

 Master Yi

  • Alpha Strike once again moves you to the target's location after the effect ends

 Nunu

  • Consume heal increased from 50 / 100 / 175 / 275 / 400 to 100 / 175 / 250 / 325 / 400
  • Visionary buff now has no duration

 Singed

  • Empowered Bulwark bug fixed which caused it to not work

 Sivir

  • Ricochet fixed to bounce the correct number of times
  • Spiral Blade ability power ratio increased from 0.5 to 0.75 (each way)

 Soraka

  • Wish mana cost increased from 200 / 300 / 400 to 250 / 350 / 450
  • Astral Blessing cooldown increased from 9 seconds to 10
  • Consecration magic resist reduced from 25 to 20

 Teemo

  • Bantam Trap no longer limited to 15 (but his mines have a 10 minute duration)

 Tryndamere

  • Slash damage modified from 75 / 140 / 205 / 270 / 335 to 90 / 150 / 210 / 270 / 330
  • Blood Lust
    • Increased heal from 50 a stack to 65 a stack
    • Increased the ability power ratio from 0.15 to 0.2
    • Reduced cooldown from 35 seconds to 30

 Warwick

  • Eternal Thirst lifesteal reduced from 6 / 9 / 12 / 15 to 5 / 9 / 13
  • Infinite Duress
    • Now removes the buff if the target loses the buff
    • Fixed a bug that caused it to double lifesteal

Items

Summoners

  • Flash cooldown increased from 270 seconds to 300
  • Fortify
    • Increased cooldown from 300 seconds to 330
    • Increased duration from 6 seconds to 7
  • Promote base health of the rider reduced from 600 to 400
  • Boost duration reduced from 30 seconds to 15
  • Fixed a missing buff with Nimbleness
  • Harden Skin mastery now has calculated pre-armor

General

  • New /joke, /laugh, and /taunt sounds for some champions
  • Nexus
    • Reduced health from 8,000 to 6,000
    • Added health regeneration (20 per second)
  • Inhibitors
    • Reduced health from 6,000 to 5,000
    • Added health regeneration (15 per second)
  • Death times increased from 22 / 22 / 22 / 27 / 27 / 32 / 32 / 39 / 39 / 46 / 53 / 60 / 67 / 67 / 72 / 72 / 77 / 77 to 30 / 30 / 30 / 35 / 35 / 38 / 38 / 41 / 41 / 46 / 53 / 60 / 67 / 67 / 74 / 74 / 80 / 80
  • Movement speed now has diminishing returns
  • Updated recommended items for all champions
  • Adjusted and normalized spell cast animations for all champions
  • Fixed a bug with Monster leashing
  • The tildar keywhen held down will now only select champions
  • Loadbars should be a little smoother during loading
  • Direction based missiles now follow terrain
  • Fixed a bug in the loadscreen where when not connected, the player names would not be centered correctly before connection
  • Fixed several client crash bugs
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