From League of Legends Wiki
Jump to: navigation, search
Overview   Lore   Skins   Stats   Additional   Gallery    

the Colossus
Real Name:Galio Justice Justice
Release Date:August 10, 2010
Cost:3150 BE
790 RP
Health Regen HealthRegen Mini Icon.png :550 (+ 0.8)
Mana Mana Mini Icon.png :400 (+ 40)
Mana Regen ManaRegen Mini Icon.png :7 (+ 0.7)
Movespeed MovementSpeed Mini Icon.png :335
Attack Damage AttackDamage Mini Icon.png :59 (+ 3.5)
Attack Speed AttackSpeed Mini Icon.png :0.625 (+ 1.5%)
Range Range Mini Icon.png :150
Armor Armor Mini Icon.png :27 (+ 3.5)
Magic Resist MagicResist Mini Icon.png :32.1 (+ 1.25)


  • Current
  • League Judgement
Long before the regulation of magic, mages experimented with the creation of artificial life. Now forbidden, instilling golems with reason was once not so uncommon a practice amongst the more expert of craftsmen. One such visionary was the Demacian artificer, Durand. Peerless at crafting sentient beings, Durand's constructs served as tireless guardians for the border towns of his beloved city-state, affording them protection from their Noxian neighbors. For his own defense, however, Durand kept his magnum opus: Galio. This mighty construct - forged in the image of a gargoyle - kept him safe on his journeys, allowing him to perform his important work without fear of reprisal from those hostile to his homeland. That is, until dealing with his taxing sentinels finally roused the ire of the Noxian High Command.

As Durand crossed the Howling Marsh with his masterwork in tow, he was set upon by Noxian assassins in force. Outnumbered and overwhelmed, Galio looked on in horror as the murderers cut down his charge, executing him swiftly before vanishing back into the mists. Stripped of his reason for being, Galio despaired. For years he remained in solitude, standing vigil over the bones of the master he had failed to protect... a literal monument to his own everlasting shame.

Then, one nondescript day, a sad but determined  yordle girl carrying a mighty Demacian crown stopped in the shadow of the great statue to rest. Hidden in plain sight from his unsuspecting visitor, Galio studied the forlorn yordle. She looked as though she too shouldered a tremendous burden. As quietly and as stoically as she had arrived, she departed in the direction of Demacia. This encounter lit a spark in Galio's eye. Remembering the cause that his master had died defending, Galio arose from his silent purgatory and followed in the wake of this brave creature. He had a new reason to live: to fight for the will of Demacia.

"There is no such thing as redemption. Only penance."

-  Galio

Candidate: Galio

Date: 10 August, 20 CLE


Galio wears a face as though he is lost in concentration. One may mistake this look to mean the great beast is dumbfounded. His facial features, especially his massive jaw with the exaggerated underbite, give the massive gargoyle the look of a simpleton. This look is intentionally deceptive, magically crafted to lull an opponent into thinking that Galio is mentally slow. The reality of the situation is that he is intently studying what lies before him. The double doors – and the sign above it – are all that matters.

“The truest opponent lies within.”

Galio nods knowingly, but does not move afterwards. His form is literally statuesque.

After a lengthy pause, Galio springs to life, lumbering toward the door. Broad, powerful wings spread wide and slowly beat against the stillness of the air, propelling the gargoyle forward with a not-so-gentle whoosh. He moves as gracefully as a being made of stone and metal can.

The doors swing open, revealing the inky blackness within. The engraved obsidian panthers that flank the doorway point the way inward for Galio. He obliges his stony brethren.


With a sudden flood of light, Galio knew where he was. There was never a chance of him forgetting this place. The clearing was surrounded by a thick copse of fruit trees. In the center of the clearing were Durand’s bones, blanched from countless days of weathering. He could smell the peaches and cherries ripening on the branches.

Galio loathed that smell; the stench of sweet fruit growing, ripening, and rotting in a never-ending cycle reminded him of his failure to save Durand, his creator. He had failed to protect his master from the Noxian assassins who ambushed them, and it was here that he kept a penitent vigil for years afterwards.

I wish they killed me instead. He thought it now as he did back then, but this time he knew something was different. An unwelcome thought masquerading as his own edged its way into his consciousness.

No. I do not.

Galio shifted in place, trying to shake the invasive notion out of his head. He knew it was impossible for him to actually be here, but everything felt real. The sickly-sweet scent of the fruit made him anxious. Was this still the Judgment?

“It is, Galio of Demacia.” The squeaky, yet powerful yordle voice belonged to a female.

Sitting on a nearby stump was a familiar face. He recognized the female yordle, but she was not wearing what Galio remembered her wearing when they first met on this very spot. She wore the armor of a Demacian warrior. He now knew the yordle as Poppy, though when he first met her he did not know her name. He never spoke to Poppy then; in fact, he never even let her know that he was aware of her presence. Poppy had seen Galio standing in the clearing, but she never gave any indication that she thought he was anything more than an inanimate statue.

“You are Poppy.” Galio spoke with words that were carefully chosen. “I know you. This was before you joined the League. I saw you. Here.”

The yordle girl smiled, though she shook her head slightly. “Here... yes, you met Poppy here, but alas – I am not Poppy.” The yordle girl stood and approached Galio, extending her hand. “You know this to be true.” The girl smiled again. “It’s okay if you want to keep calling me Poppy.”

Galio had watched this place for years, but for the first time, he permitted himself an examination of the environment without analyzing for ambush points or areas of defensive weakness. A sudden slight breeze carried the scent of the trees away. He could hear leaves gently rustling. He noticed how the drifting blossoms twirled with each pulse of the wind.

Galio extended his talon-like paw and took the yordle girl’s tiny hand into his own. He could feel the warmth of her flesh on his sculpted hide. “Thank you, Poppy.”

She nodded. “Why do you want to join the League, Galio?”

The pungent fruit smell wafted back into the clearing, making Galio slightly jittery. “I must fight for Demacia. It was my creator’s home.”

Poppy clasped the gargoyle’s remaining free hand. As she stood facing Galio, she looked up at him with kind, yet serious eyes. “Why do you want to join the League, Galio?”

Galio thought carefully about Poppy’s question; he knew this was not the real Poppy, but he could surmise that her image was being used for a reason. He remembered that it was the sight of the determined yordle that broke him from his exile. He knew that she herself bore a tremendous burden. It was the same sort of burden that he too struggled to cope with – the burden of failure. Galio had later learned that Poppy lost her father in an ambush also perpetrated by Noxian assassins.

They had such a horrific event in common, but they addressed it so differently. Poppy became even more resolute to complete her mission – to deliver a crown crafted by her father to a Demacian general. Galio chose... a different path. He now realized that it was his choice and his choice alone to stand vigil not over the remains of his creator, but rather over his own hubris.

He looked away from Poppy for a moment, ashamed. He now knew the answer. “I want to join because it is my choice. It is my own free will. I want to fight for my creator’s... for my home.”

“How does it feel, exposing your mind?”

The pungent odor had dissipated once more. Galio looked down upon Poppy, smiling a slightly fanged grin. “It is... familiar to me. I shared my mind with my creator. I am sharing my mind with you. I will share my mind with any summoner.”

Another flood of light washed over Galio. He stood alone in front of a new set of double doors. There was no pause this time – Galio swung the doors wide and entered the League of Legends.


PassiveColossal Smash
Colossal Smash.png
(Innate) Galio's next basic attack is periodically modified to deal 12 - 80 (based on level) (+100% of Attack Damage) (+40% per Ability Power) (+40% of bonus Magic Resist) total magic damage to its target and all enemies around it. Colossal Smash's cooldown is reduced by 4 seconds every time Galio hits a new enemy champion with an ability.

QWinds of WarBanshee's Veil.png
Winds of War.png
(Active) Galio fires two wind blasts that arc to either side before converging to the target area, dealing magic damage to all enemies they pass through. When the blasts meet, the gusts form a tornado that advances for 1.5 seconds, dealing magic damage every 0.5 seconds to every enemy within, capped at 100 per hit against monsters.
Range: 825 - 150
Gust Magic Damage: 60/95/130/165/200 (+75% per Ability Power)
Tornado Magic Damage Per Half-Second: 15/20/25/30/35 (+15% per Ability Power) [2% of of his targets maximum Health]
Total Tornado Magic Damage: 45/60/75/90/105 (+45% per bonus Ability Power) [6% of of target's maximum health Health]
Cost: 70/75/80/85/90 Mana
Cooldown: 16/15/14/13/12

WShield of DurandBanshee's Veil.png
Shield of Durand.png
(Passive) Galio gains a shield that absorbs up to 8 - 23 (based on level)% maximum health magic damage, refreshing after not taking damage for 12 seconds.

First Cast:Galio begins to charge over 2 seconds, slowing himself by 30%, reducing incoming damage and increasing Shield of Durand's taunt radius over the duration.

Second Cast:Galio taunts all nearby enemies for 0.5 - 1.5 (based on charge time) seconds, and refreshes its damage reduction for 2 seconds.

Cost: 50 mana
Range: 175 - 350
Damage Reduction: 20/25/30/35/40% (+8% of bonus Magic Resist)
Cooldown 16/15/14/13/12

EJustice PunchBanshee's Veil.png
Justice Punch.png
(Active) Galio briefly dashes backwards before charging forward, stopping upon hitting terrain or an enemy champion, dealing magic damage to all enemies hit and knocking them up for 0.75 seconds.
Range: 600
Cost: 50 Mana
Magic Damage: 100/140/180/220/260 (+70% per Ability Power)
Cooldown: 14/13/12/11/10 seconds

RHero's EntranceBanshee's Veil.png
Hero's Entrance.png
(Active) Galio designates the target allied champion's location at the time of cast as his landing spot, channels for 1 second, and then dashes to them, reducing the damage they take until he lands.

Upon impact, Galio deals magic damage to all nearby enemies and knocks them up for 0.75 seconds, increased to 1.25 seconds at the center of the impact zone.

Cost: 100 mana
Allied Damage Reduction: 20/30/40% (+8% of bonus Magic Resist)
Magic Damage: 150/250/350 (+70% per Ability Power)
Range: 4000/4750/5500
Cooldown: 160/140/120

Additional Information about the Skill:

Applies spell effects as an area of effect ability.

Competitive Usage

In Premier Tournaments
Event Bans Picks Wins Losses Win % Picked/Banned in % of Games
LCS logo small.png 2014 EU LCS Spring Round Robin 0 1 0 1 0 0.9
LCS logo small.png EU LCS - Summer Season 0 1 0 1 0 0.8
LCS logo small.png NA LCS - Spring Season 0 1 0 1 0 0.9
Ipllogo small.png IPL5 0 1 1 0 100 1.4
Ipllogo small.png IPL Face Off 0 1 0 1 0 2.7

Patch History


Template:AnchorGalioSquare.png Galio
E costs less and gives more movement speed.

Galio presents a powerful option for those who like to make a big impact in close quarters, but often runs out of steam before teams start grouping up. We’re tossing him a stone to help smooth his laning interactions (especially when pushed into his tower), as well as enable sweet roaming plays if the situation arises.

Righteous Gust.png E - Righteous Gust

COST : 70/75/80/85/90 mana 60/65/70/75/80 mana
MOVEMENT SPEED : 20/28/36/44/52% 30/35/40/45/50%


In a world without mana potions (and generally less early mana regeneration), we've identified a few champions for some emergency rations, giving early mana boosts until they can get their footing and purchase items to make up the deficit. This also means we can really understand which champions relied on mana potions as a crutch to limp through the early to mid game, and we can give additional love if necessary.


The following champs have +50 base mana and -3 mana scaling (net -1 mana at level 18):


We’ve always felt that Galio’s failure case for his ultimate is positioning, not execution. Limiting the cases you could accidentally ruin your biggest moment should keep you focused on the things that matter; like landing your ult on 5 people (and probably winning).

Idol of Durand.png R - Idol of Durand

NO TAKE-BACKS : Idol of Durand can’t be cancelled by movement commands for the first 0.25 seconds of its duration if it strikes at least one champion

R's base damage slightly lowered, but has a significantly higher maximum damage.

"Once on-par with Crowstorm and Curse of the Sad Mummy in terms of teamfighting terrors, Idol of Durand is a pretty big ask in the landscape of today's game. Fully channeling one through the enemy team's disruption (and onto the right targets, no less) is no simple task, so we're upping the reward for pulling it off."
  • Idol of Durand.png R - Idol of Durand
    • BASE DAMAGE : 220/330/440 200/300/400
    • DAMAGE INCREASE : 5% per hit 10% per hit
    • MAXIMUM DAMAGE CAP : 40% 80%
    • MAXIMUM DAMAGE OUTPUT : 308/462/616 (+0.84 ability power) 360/540/720 (+1.0 ability power)
"Like we mentioned in our Visual Effects developer blog, League is an evolving game and, with each day, we're constantly pushing our own expectations forward. Ultimately this means we can always find opportunities to improve and iterate when we don't think we're hitting today's Clarity Bar(™). Much like our earlier texture work, we decided to do a VFX-modernization pass on a few older champions to tone down their visual noise, particularly in teamfights where they can drown out everything else that's happening. We've got four updates in 5.12, with a few more to come in later patches - at that point we'll take a step back to see how they've been doing and if y'all want more down the way!
The following champions have received updates to their ability visual effects:"

E's cooldown gets lower with rank.

"As of this writing, none of Galio's basic abilities had scaling cooldowns...UNTIL NOW. Righteous Gust is one of the gargoyle's cooler moves, so we're letting him toss some more tornadoes around as the game goes on."
  • Righteous Gust.png E - Righteous Gust
    • COOLDOWN : 12 seconds 13/12/11/10/9 seconds

Don't let me get in my zone.

"Galio's ultimate has two major risks involved - either he's crowd-controlled during its channel or his opponents buy Mercury Treads. We like the teamplay that comes from coordinated interrupts but find it a little sad that tenacity messes with his flow so much. Is now fixed."
  • Idol of Durand.png R - Idol of Durand
    • [NEW] YOU'RE STUCK IN HERE WITH ME : Idol of Durand's taunt is no longer reducible by tenacity.

v4.10 "Magic resistance per level for Galio has been commonly requested by gargoyle fans around the world and, given our nerf to Athene's Unholy Grail (an item typically considered 'core' on Galio), we figured we could give him a thicker skin. "

  • General


  • Idol of Durand
    • Cooldown reduced to 150/135/120 (from 170/150/130)
    • Mana cost reduced to 100 (from 100/150/200)


  • Base Movement Speed increased by 25.

September 18th - World Championship Hotfix

  • Bulwark is now castable during Idol of Durand


  • Resolute Smite ability power ratio reduced to 0.6 from 0.7


  • Idol of Durand damage range increased to 600 from 575


  • Base health increased to 520 from 495
  • Base armor increased to 20.5 from 16.0
  • Armor per level reduced to 3.5 from 4.0
  • Resolute Smite
    • Projectile speed increased to 1,300 from 1,200
    • Mana cost reduced to 60 / 65 / 70 / 75 / 80 from 70 / 75 / 80 / 85 / 90
    • Ability power reduced to 0.7 from 0.8
  • Bulwark
    • Duration increased to 4.0 seconds from 3.5
    • Heal increased to 25 / 40 / 55 / 70 / 85 from 20 / 32 / 44 / 56 / 68
  • Idol of Durand damage reduction while channeling increased to 50% from 30%


  • Idol of Durand will now correctly increase its damage when the damage taken is shielded


  • Idol of Durand's damage range now matches the taunt range


  • Resolute Smite
    • Damage increased to 80 / 135 / 190 / 245 / 300 from 60 / 115 / 170 / 225 / 280
    • Ability power ratio increased to 0.8 from 0.75
    • Cooldown reduced to 7 seconds from 8
  • Righteous Gust
    • Movespeed increased to 20 / 28 / 36 / 44 / 52 from 20 / 25 / 30 / 35 / 40
    • Now applies the movespeed buff to Galio more quickly
    • Damage reduced to 60 / 105 / 150 / 195 / 240 from 65 / 110 / 155 / 200 / 245


  • Idol Of Durand radius of area of effect increased to 550 from 500


  • Righteous Gust mana cost reduced to 70 / 75 / 80 / 85 / 90 from 80 / 85 / 90 / 95 / 100


  • Resolute Smite's area of effect size and projectile speed have been increased slightly


 Galio released

Additional Content

Champion Information

Related Lore

Journal of Justice


Champion Spotlight

Login Screen