Brand's always been the guy who sets the world on fire with area damage and percent-health burns. Unfortunately for him, the proliferation of the percent-health mechanic in other spaces has robbed him of half of that identity. Even among mages, the Rylai's/Liandry's combo allows other champions to fill the same niche. This leaves Brand as a pretty generic source of damage, meaning he’s only picked when overtuned, rather than for any strategic purpose.
We're updating Blaze to cement Brand's status as the go-to battle mage for AoE damage. No one punishes a team for clumping together like Brand: the new Blaze creates a volatile chain reaction as detonations stack Blaze onto all enemies caught in the blast, hastening their own detonations for even more explosive damage. Toss in a markedly more sadistic targeting system for Pyroclasm, and Brand becomes a true living inferno.
ICONS : Brand has all-new ability icons
Passive - Blaze
NEW YOU DROP THE BOMB ON ME : Blaze stacks up to three times. Upon reaching maximum stacks, Blaze detonates in a large area around the target.
BLAZE DAMAGE : 8% of the target’s maximum health over 4 seconds ⇒ 2% of the target’s maximum health over 4 seconds per stack
DETONATION DAMAGE : 12-16% of the target’s maximum health (at levels 1-9)
DETONATION RATIO : +1.5% of the target’s maximum health per 100 ability power
WET FUSE : Brand can’t stack Blaze on targets who have exploded in the past 4 seconds
Q - Sear
DAMAGE : 80/120/160/200/240 ⇒ 80/110/140/170/200
RATIO : 0.65 ⇒ 0.55
STUN DURATION : 2 seconds ⇒ 1.5 seconds
W - Pillar of Flame
COOLDOWN : 10 seconds ⇒ 10/9.5/9/8.5/8 seconds
COST : 70/80/90/100/110 mana ⇒ 60/70/80/90/100 mana
25px E - Conflagration
DAMAGE : 70/105/140/175/210 ⇒ 70/90/110/130/150
RATIO : 0.55 ability power ⇒ 0.35 ability power
COOLDOWN : 12/11/10/9/8 seconds ⇒ 10/9/8/7/6 seconds
25px R - Pyroclasm
DAMAGE : 150/250/350 ⇒ 100/200/300
RATIO : 0.5 ability power ⇒ 0.25 ability power
NEW HEATING UP : Now prioritizes detonating Blaze on champions. This means that Pyroclasm now prioritizes champions by default and prefers targets with 2, 1, and 0 stacks (rather than 3) in an attempt to trigger a detonation.
BLAZE BONUS : Briefly slows enemies for 30/45/60%
Brand’s flown under the radar for a long time, but preseason’s outed him as one of the highest damage champions in the game. Since Deathfire Touch (Brand’s go-to- Keystone) is also being nerfed, we’re going a little lighter here, choosing to instead tap his efficiency in harassment / waveclear.
W - Pillar of Flame
cost : 70/75/80/85/90 mana ⇒ 70/80/90/100/110 mana