Stark's Fervor health regen increased to 30 from 10 and now reduced enemy armor by 25 instead of enemy attack speed by 20%
Archangel's Staff now increases the bearer's ability power by 2% of current mana, instead of reducing nearby ally cooldowns by 15%
Tiamat bonus damage increased to 65 from 60, and combine cost reduced to 600 from 700
Phage chance on hit to reduce target's armor increased to 18% from 10% armor reduction decreased to 15 from 20, and movement speed reduction decreased to 25% from 30%
Warden's Mail 30% chance to take half damage changed to a 20% chance on being hit to deal 40 damage and stun the attacker for 1 second (0.5 seconds if ranged)
Blue Pill cast time incresaed to 8 seconds from 4 seconds
Improved the way the game responds to firewalls
Improved performance on computers with lower specs
Added Laser Beam targeting indicator to towers
Improved unit selection and targetting
All enemies are now red, and all allies are now blue
Added announcement when a dampener respawns
Champion kills now give 100 gold at all levels
Tuned spell animations to better match attacks
Stun now properly interrupts channeled spells
Hit point bars should no longer disappear randomly
Made improvements on unit chasing and fleeing
Worm encounter is now more rewarding
Fixed some bugs that occurred when going in and out of full-screen
Improved automatic performance detection
Improved visual quality of curors
Fixed visual issues with Sion's explosion particles
Fixed some issues with summoner items
Fixed issue with camera randomly jumping
Improved disconnect messages
Fixed a bug where the second attack of your autoattack would be skipped
Fixed a bug where your movement would not resume after casting an untargeted spell
Players should now continue attacking targets they just cast on more reliably
Shop or shop button can now be right click or left clicked on and you will move to it and open it
Map ping now has an animated icon and sound associated with it. Can also show all incoming pings instead of just one at a time.
An icon appears over a tower con when it initially gets destroyed
Towers and inhibitors now have real names on map tooltips instead of numbers
Added neutral minion camps to the maps, you can turn this off from the options menu
All spells and targeting can now be done on the minimap, overlay map or any gui element that represents a player
Maps now have a visualization of th eplayers current path. This can be turned off in the options menu
You can now move the camera on the minimap even with camera lock by clicking and holding
Announcement messages have a better font, outline, and now have player icons and team colors displayed on them.
Changed chat size and colors
Added new chat functionality - If you press enter to go into chat, you now have several options. You can unlock the box, then move it around, or change its transparency, and you can close the box early. YOu can also use the buttons "Send Team" or "Send All"
Camera is now always unlocked when you die, and goes back to its previous setting when you respawn. Camera also now saves its settings between games
Pressing Escape now works to close all menus
Champion icons at the top of the HUD: now champion indications show a disconnected state
Minion healthbars are now brighter
Fixed a bug where healthbars wouldn't be correct the first few seconds they came onto the screen
Fxied a bug where dead players were still showing health left in their healthbars
Toggle healthbars now bound to "L" (From "F")
Arbitrary buff timers no longer appear on permanent buffs
Added hold position/stop key and bound it to "H"
Characters now automatically hold position at the end of a movement order. Behavior is unchanged for attack orders and offsensive spellcasts.
Added an attack move command and bound it to "X"
Scoreboard toggle now bound to "O" (from "T")
Added an interface scale option to options menu
All options in the options menu should now save between games
Teleport Home is now also bound to "B" and added as a button in the HUD
This page was last edited on November 14, 2018, at 17:52.
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